The problem of software testing automation is now a matter of extreme concern. In the gaming industry, we face non-standard approaches towards development, and as a result, the automation is done out of the beaten path.
This talk is devoted to the issues of using Appium default tools and gamescenes graphs for autotests implementation. Using real-life examples, we'll explain how it works in Zeptolab and how our expertise might be useful in other projects.
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Has been working in GameDev QA for six and a half years. Started growing as a professional at Gaijin Entertainment, after that managed to work in such major GameDev companies as Glu Mobile, Crazy Panda, and several startups. At the moment takes the position of QA Lead in Zeptolab.
IT specialist. Worked in such large companies as IBM, Dors, Paragon Software. Worked his way up from a system administrator to the product owner. Now takes the position of Quality Assurance Manager in Zeptolab company and is into the implementation of innovative solutions.